Class VirusMistGrenade extends HolyHandGrenadeB;

defaultproperties
{
     FireModeClass(0)=Class'PerksSimHostOrg.VirusMistGrenadeFire'
     bCanThrow=False
     PickupClass=Class'PerksSimHostOrg.VirusMistGrenadePickup'
     AttachmentClass=Class'PerksSimHostOrg.VMGrenadeAttachment'
     ItemName="Virus Mist Hand Grenade"
     Skins(0)=Texture'kf_fx_trip_t.siren.siren_scream_energy'
}
